#include "gui/objects/segments/GUIRouteArrow.h"

namespace gui {

GUIRouteArrow::GUIRouteArrow(double width, Intersection* origin, Intersection* destination) :
	GUIRoadSegment(width, origin, destination) {
	this->setTexture("res/img/route_arrow.bmp", 0, 0, 255, true);
}

GUIRouteArrow::~GUIRouteArrow() {

}

}
